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public
class
AsyncPlayer
extends Object
java.lang.Object | |
↳ | android.media.AsyncPlayer |
Plays a series of audio URIs, but does all the hard work on another thread so that any slowness with preparing or loading doesn't block the calling thread.
Public constructors | |
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AsyncPlayer(String tag)
Construct an AsyncPlayer object. |
Public methods | |
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void
|
play(Context context, Uri uri, boolean looping, int stream)
This method is deprecated.
use |
void
|
play(Context context, Uri uri, boolean looping, AudioAttributes attributes)
Start playing the sound. |
void
|
stop()
Stop a previously played sound. |
Inherited methods | |
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public AsyncPlayer (String tag)
Construct an AsyncPlayer object.
Parameters | |
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tag |
String : a string to use for debugging |
public void play (Context context, Uri uri, boolean looping, int stream)
This method is deprecated.
use play(android.content.Context, android.net.Uri, boolean, android.media.AudioAttributes)
instead
Start playing the sound. It will actually start playing at some point in the future. There are no guarantees about latency here. Calling this before another audio file is done playing will stop that one and start the new one.
Parameters | |
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context |
Context : Your application's context. |
uri |
Uri : The URI to play. (see MediaPlayer#setDataSource(Context, Uri) ) |
looping |
boolean : Whether the audio should loop forever.
(see MediaPlayer#setLooping(boolean) ) |
stream |
int : the AudioStream to use.
(see MediaPlayer#setAudioStreamType(int) ) |
public void play (Context context, Uri uri, boolean looping, AudioAttributes attributes)
Start playing the sound. It will actually start playing at some point in the future. There are no guarantees about latency here. Calling this before another audio file is done playing will stop that one and start the new one.
Parameters | |
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context |
Context : the non-null application's context.
This value cannot be null . |
uri |
Uri : the non-null URI to play. (see MediaPlayer#setDataSource(Context, Uri) )
This value cannot be null . |
looping |
boolean : whether the audio should loop forever.
(see MediaPlayer#setLooping(boolean) ) |
attributes |
AudioAttributes : the non-null AudioAttributes to use.
(see MediaPlayer#setAudioAttributes(AudioAttributes) )
This value cannot be null . |
Throws | |
---|---|
|
java.lang.IllegalArgumentException |
IllegalArgumentException |
public void stop ()
Stop a previously played sound. It can't be played again or unpaused at this point. Calling this multiple times has no ill effects.