AnimationUtils
public
class
AnimationUtils
extends Object
Defines common utilities for working with animations.
Summary
Inherited methods |
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeout, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
|
final
void
|
wait(long timeout)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
|
|
Public constructors
AnimationUtils
public AnimationUtils ()
Public methods
currentAnimationTimeMillis
public static long currentAnimationTimeMillis ()
Returns the current animation time in milliseconds. This time should be used when invoking
Animation#setStartTime(long)
. Refer to SystemClock
for more
information about the different available clocks. The clock used by this method is
not the "wall" clock (it is not System#currentTimeMillis
).
Returns |
long |
the current animation time in milliseconds |
loadAnimation
public static Animation loadAnimation (Context context,
int id)
Loads an Animation
object from a resource
Parameters |
context |
Context : Application context used to access resources |
id |
int : The resource id of the animation to load |
Returns |
Animation |
The animation object referenced by the specified id |
loadInterpolator
public static Interpolator loadInterpolator (Context context,
int id)
Loads an Interpolator
object from a resource
Parameters |
context |
Context : Application context used to access resources |
id |
int : The resource id of the animation to load |
Returns |
Interpolator |
The interpolator object referenced by the specified id |
makeInAnimation
public static Animation makeInAnimation (Context c,
boolean fromLeft)
Make an animation for objects becoming visible. Uses a slide and fade
effect.
Parameters |
c |
Context : Context for loading resources |
fromLeft |
boolean : is the object to be animated coming from the left |
makeInChildBottomAnimation
public static Animation makeInChildBottomAnimation (Context c)
Make an animation for objects becoming visible. Uses a slide up and fade
effect.
Parameters |
c |
Context : Context for loading resources |
makeOutAnimation
public static Animation makeOutAnimation (Context c,
boolean toRight)
Make an animation for objects becoming invisible. Uses a slide and fade
effect.
Parameters |
c |
Context : Context for loading resources |
toRight |
boolean : is the object to be animated exiting to the right |