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public
class
BitmapShader
extends Shader
java.lang.Object | ||
↳ | android.graphics.Shader | |
↳ | android.graphics.BitmapShader |
Shader used to draw a bitmap as a texture. The bitmap can be repeated or mirrored by setting the tiling mode.
Public constructors | |
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BitmapShader(Bitmap bitmap, Shader.TileMode tileX, Shader.TileMode tileY)
Call this to create a new shader that will draw with a bitmap. |
Inherited methods | |
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public BitmapShader (Bitmap bitmap, Shader.TileMode tileX, Shader.TileMode tileY)
Call this to create a new shader that will draw with a bitmap.
Parameters | |
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bitmap |
Bitmap : The bitmap to use inside the shader
This value cannot be null . |
tileX |
Shader.TileMode : The tiling mode for x to draw the bitmap in.
This value cannot be null . |
tileY |
Shader.TileMode : The tiling mode for y to draw the bitmap in.
This value cannot be null . |