GLImpl
public
class
GLImpl
extends Object
implements
GL10,
GL10Ext,
GL11,
GL11Ext,
GL11ExtensionPack
Summary
Public methods |
String
|
_glGetString(int name)
|
void
|
glActiveTexture(int texture)
|
void
|
glAlphaFunc(int func, float ref)
|
void
|
glAlphaFuncx(int func, int ref)
|
void
|
glBindBuffer(int target, int buffer)
|
void
|
glBindFramebufferOES(int target, int framebuffer)
|
void
|
glBindRenderbufferOES(int target, int renderbuffer)
|
void
|
glBindTexture(int target, int texture)
|
void
|
glBlendEquation(int mode)
|
void
|
glBlendEquationSeparate(int modeRGB, int modeAlpha)
|
void
|
glBlendFunc(int sfactor, int dfactor)
|
void
|
glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
|
void
|
glBufferData(int target, int size, Buffer data, int usage)
|
void
|
glBufferSubData(int target, int offset, int size, Buffer data)
|
int
|
glCheckFramebufferStatusOES(int target)
|
void
|
glClear(int mask)
|
void
|
glClearColor(float red, float green, float blue, float alpha)
|
void
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glClearColorx(int red, int green, int blue, int alpha)
|
void
|
glClearDepthf(float depth)
|
void
|
glClearDepthx(int depth)
|
void
|
glClearStencil(int s)
|
void
|
glClientActiveTexture(int texture)
|
void
|
glClipPlanef(int plane, FloatBuffer equation)
|
void
|
glClipPlanef(int plane, float[] equation, int offset)
|
void
|
glClipPlanex(int plane, IntBuffer equation)
|
void
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glClipPlanex(int plane, int[] equation, int offset)
|
void
|
glColor4f(float red, float green, float blue, float alpha)
|
void
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glColor4ub(byte red, byte green, byte blue, byte alpha)
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void
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glColor4x(int red, int green, int blue, int alpha)
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void
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glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
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void
|
glColorPointer(int size, int type, int stride, int offset)
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void
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glColorPointer(int size, int type, int stride, Buffer pointer)
|
void
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glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
|
void
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glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
|
void
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glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
void
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glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
void
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glCullFace(int mode)
|
void
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glCurrentPaletteMatrixOES(int matrixpaletteindex)
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void
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glDeleteBuffers(int n, int[] buffers, int offset)
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void
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glDeleteBuffers(int n, IntBuffer buffers)
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void
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glDeleteFramebuffersOES(int n, IntBuffer framebuffers)
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void
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glDeleteFramebuffersOES(int n, int[] framebuffers, int offset)
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void
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glDeleteRenderbuffersOES(int n, IntBuffer renderbuffers)
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void
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glDeleteRenderbuffersOES(int n, int[] renderbuffers, int offset)
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void
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glDeleteTextures(int n, IntBuffer textures)
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void
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glDeleteTextures(int n, int[] textures, int offset)
|
void
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glDepthFunc(int func)
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void
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glDepthMask(boolean flag)
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void
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glDepthRangef(float zNear, float zFar)
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void
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glDepthRangex(int zNear, int zFar)
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void
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glDisable(int cap)
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void
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glDisableClientState(int array)
|
void
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glDrawArrays(int mode, int first, int count)
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void
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glDrawElements(int mode, int count, int type, int offset)
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void
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glDrawElements(int mode, int count, int type, Buffer indices)
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void
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glDrawTexfOES(float x, float y, float z, float width, float height)
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void
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glDrawTexfvOES(FloatBuffer coords)
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void
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glDrawTexfvOES(float[] coords, int offset)
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void
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glDrawTexiOES(int x, int y, int z, int width, int height)
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void
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glDrawTexivOES(IntBuffer coords)
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void
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glDrawTexivOES(int[] coords, int offset)
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void
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glDrawTexsOES(short x, short y, short z, short width, short height)
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void
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glDrawTexsvOES(ShortBuffer coords)
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void
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glDrawTexsvOES(short[] coords, int offset)
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void
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glDrawTexxOES(int x, int y, int z, int width, int height)
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void
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glDrawTexxvOES(IntBuffer coords)
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void
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glDrawTexxvOES(int[] coords, int offset)
|
void
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glEnable(int cap)
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void
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glEnableClientState(int array)
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void
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glFinish()
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void
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glFlush()
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void
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glFogf(int pname, float param)
|
void
|
glFogfv(int pname, FloatBuffer params)
|
void
|
glFogfv(int pname, float[] params, int offset)
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void
|
glFogx(int pname, int param)
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void
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glFogxv(int pname, int[] params, int offset)
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void
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glFogxv(int pname, IntBuffer params)
|
void
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glFramebufferRenderbufferOES(int target, int attachment, int renderbuffertarget, int renderbuffer)
|
void
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glFramebufferTexture2DOES(int target, int attachment, int textarget, int texture, int level)
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void
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glFrontFace(int mode)
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void
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glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
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void
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glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
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void
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glGenBuffers(int n, IntBuffer buffers)
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void
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glGenBuffers(int n, int[] buffers, int offset)
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void
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glGenFramebuffersOES(int n, IntBuffer framebuffers)
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void
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glGenFramebuffersOES(int n, int[] framebuffers, int offset)
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void
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glGenRenderbuffersOES(int n, IntBuffer renderbuffers)
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void
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glGenRenderbuffersOES(int n, int[] renderbuffers, int offset)
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void
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glGenTextures(int n, IntBuffer textures)
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void
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glGenTextures(int n, int[] textures, int offset)
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void
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glGenerateMipmapOES(int target)
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void
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glGetBooleanv(int pname, boolean[] params, int offset)
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void
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glGetBooleanv(int pname, IntBuffer params)
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void
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glGetBufferParameteriv(int target, int pname, int[] params, int offset)
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void
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glGetBufferParameteriv(int target, int pname, IntBuffer params)
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void
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glGetClipPlanef(int pname, FloatBuffer eqn)
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void
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glGetClipPlanef(int pname, float[] eqn, int offset)
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void
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glGetClipPlanex(int pname, int[] eqn, int offset)
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void
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glGetClipPlanex(int pname, IntBuffer eqn)
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int
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glGetError()
|
void
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glGetFixedv(int pname, IntBuffer params)
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void
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glGetFixedv(int pname, int[] params, int offset)
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void
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glGetFloatv(int pname, FloatBuffer params)
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void
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glGetFloatv(int pname, float[] params, int offset)
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void
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glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, int[] params, int offset)
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void
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glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, IntBuffer params)
|
void
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glGetIntegerv(int pname, IntBuffer params)
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void
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glGetIntegerv(int pname, int[] params, int offset)
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void
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glGetLightfv(int light, int pname, float[] params, int offset)
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void
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glGetLightfv(int light, int pname, FloatBuffer params)
|
void
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glGetLightxv(int light, int pname, int[] params, int offset)
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void
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glGetLightxv(int light, int pname, IntBuffer params)
|
void
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glGetMaterialfv(int face, int pname, float[] params, int offset)
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void
|
glGetMaterialfv(int face, int pname, FloatBuffer params)
|
void
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glGetMaterialxv(int face, int pname, IntBuffer params)
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void
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glGetMaterialxv(int face, int pname, int[] params, int offset)
|
void
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glGetPointerv(int pname, Buffer[] params)
|
void
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glGetRenderbufferParameterivOES(int target, int pname, int[] params, int offset)
|
void
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glGetRenderbufferParameterivOES(int target, int pname, IntBuffer params)
|
String
|
glGetString(int name)
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void
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glGetTexEnviv(int env, int pname, int[] params, int offset)
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void
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glGetTexEnviv(int env, int pname, IntBuffer params)
|
void
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glGetTexEnvxv(int env, int pname, IntBuffer params)
|
void
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glGetTexEnvxv(int env, int pname, int[] params, int offset)
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void
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glGetTexGenfv(int coord, int pname, float[] params, int offset)
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void
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glGetTexGenfv(int coord, int pname, FloatBuffer params)
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void
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glGetTexGeniv(int coord, int pname, IntBuffer params)
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void
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glGetTexGeniv(int coord, int pname, int[] params, int offset)
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void
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glGetTexGenxv(int coord, int pname, int[] params, int offset)
|
void
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glGetTexGenxv(int coord, int pname, IntBuffer params)
|
void
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glGetTexParameterfv(int target, int pname, float[] params, int offset)
|
void
|
glGetTexParameterfv(int target, int pname, FloatBuffer params)
|
void
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glGetTexParameteriv(int target, int pname, IntBuffer params)
|
void
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glGetTexParameteriv(int target, int pname, int[] params, int offset)
|
void
|
glGetTexParameterxv(int target, int pname, IntBuffer params)
|
void
|
glGetTexParameterxv(int target, int pname, int[] params, int offset)
|
void
|
glHint(int target, int mode)
|
boolean
|
glIsBuffer(int buffer)
|
boolean
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glIsEnabled(int cap)
|
boolean
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glIsFramebufferOES(int framebuffer)
|
boolean
|
glIsRenderbufferOES(int renderbuffer)
|
boolean
|
glIsTexture(int texture)
|
void
|
glLightModelf(int pname, float param)
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void
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glLightModelfv(int pname, float[] params, int offset)
|
void
|
glLightModelfv(int pname, FloatBuffer params)
|
void
|
glLightModelx(int pname, int param)
|
void
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glLightModelxv(int pname, IntBuffer params)
|
void
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glLightModelxv(int pname, int[] params, int offset)
|
void
|
glLightf(int light, int pname, float param)
|
void
|
glLightfv(int light, int pname, float[] params, int offset)
|
void
|
glLightfv(int light, int pname, FloatBuffer params)
|
void
|
glLightx(int light, int pname, int param)
|
void
|
glLightxv(int light, int pname, int[] params, int offset)
|
void
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glLightxv(int light, int pname, IntBuffer params)
|
void
|
glLineWidth(float width)
|
void
|
glLineWidthx(int width)
|
void
|
glLoadIdentity()
|
void
|
glLoadMatrixf(FloatBuffer m)
|
void
|
glLoadMatrixf(float[] m, int offset)
|
void
|
glLoadMatrixx(int[] m, int offset)
|
void
|
glLoadMatrixx(IntBuffer m)
|
void
|
glLoadPaletteFromModelViewMatrixOES()
|
void
|
glLogicOp(int opcode)
|
void
|
glMaterialf(int face, int pname, float param)
|
void
|
glMaterialfv(int face, int pname, FloatBuffer params)
|
void
|
glMaterialfv(int face, int pname, float[] params, int offset)
|
void
|
glMaterialx(int face, int pname, int param)
|
void
|
glMaterialxv(int face, int pname, IntBuffer params)
|
void
|
glMaterialxv(int face, int pname, int[] params, int offset)
|
void
|
glMatrixIndexPointerOES(int size, int type, int stride, Buffer pointer)
|
void
|
glMatrixIndexPointerOES(int size, int type, int stride, int offset)
|
void
|
glMatrixMode(int mode)
|
void
|
glMultMatrixf(float[] m, int offset)
|
void
|
glMultMatrixf(FloatBuffer m)
|
void
|
glMultMatrixx(int[] m, int offset)
|
void
|
glMultMatrixx(IntBuffer m)
|
void
|
glMultiTexCoord4f(int target, float s, float t, float r, float q)
|
void
|
glMultiTexCoord4x(int target, int s, int t, int r, int q)
|
void
|
glNormal3f(float nx, float ny, float nz)
|
void
|
glNormal3x(int nx, int ny, int nz)
|
void
|
glNormalPointer(int type, int stride, Buffer pointer)
|
void
|
glNormalPointer(int type, int stride, int offset)
|
void
|
glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
|
void
|
glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
|
void
|
glPixelStorei(int pname, int param)
|
void
|
glPointParameterf(int pname, float param)
|
void
|
glPointParameterfv(int pname, FloatBuffer params)
|
void
|
glPointParameterfv(int pname, float[] params, int offset)
|
void
|
glPointParameterx(int pname, int param)
|
void
|
glPointParameterxv(int pname, IntBuffer params)
|
void
|
glPointParameterxv(int pname, int[] params, int offset)
|
void
|
glPointSize(float size)
|
void
|
glPointSizePointerOES(int type, int stride, Buffer pointer)
|
void
|
glPointSizex(int size)
|
void
|
glPolygonOffset(float factor, float units)
|
void
|
glPolygonOffsetx(int factor, int units)
|
void
|
glPopMatrix()
|
void
|
glPushMatrix()
|
int
|
glQueryMatrixxOES(IntBuffer mantissa, IntBuffer exponent)
|
int
|
glQueryMatrixxOES(int[] mantissa, int mantissaOffset, int[] exponent, int exponentOffset)
|
void
|
glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
|
void
|
glRenderbufferStorageOES(int target, int internalformat, int width, int height)
|
void
|
glRotatef(float angle, float x, float y, float z)
|
void
|
glRotatex(int angle, int x, int y, int z)
|
void
|
glSampleCoverage(float value, boolean invert)
|
void
|
glSampleCoveragex(int value, boolean invert)
|
void
|
glScalef(float x, float y, float z)
|
void
|
glScalex(int x, int y, int z)
|
void
|
glScissor(int x, int y, int width, int height)
|
void
|
glShadeModel(int mode)
|
void
|
glStencilFunc(int func, int ref, int mask)
|
void
|
glStencilMask(int mask)
|
void
|
glStencilOp(int fail, int zfail, int zpass)
|
void
|
glTexCoordPointer(int size, int type, int stride, Buffer pointer)
|
void
|
glTexCoordPointer(int size, int type, int stride, int offset)
|
void
|
glTexEnvf(int target, int pname, float param)
|
void
|
glTexEnvfv(int target, int pname, FloatBuffer params)
|
void
|
glTexEnvfv(int target, int pname, float[] params, int offset)
|
void
|
glTexEnvi(int target, int pname, int param)
|
void
|
glTexEnviv(int target, int pname, IntBuffer params)
|
void
|
glTexEnviv(int target, int pname, int[] params, int offset)
|
void
|
glTexEnvx(int target, int pname, int param)
|
void
|
glTexEnvxv(int target, int pname, int[] params, int offset)
|
void
|
glTexEnvxv(int target, int pname, IntBuffer params)
|
void
|
glTexGenf(int coord, int pname, float param)
|
void
|
glTexGenfv(int coord, int pname, FloatBuffer params)
|
void
|
glTexGenfv(int coord, int pname, float[] params, int offset)
|
void
|
glTexGeni(int coord, int pname, int param)
|
void
|
glTexGeniv(int coord, int pname, IntBuffer params)
|
void
|
glTexGeniv(int coord, int pname, int[] params, int offset)
|
void
|
glTexGenx(int coord, int pname, int param)
|
void
|
glTexGenxv(int coord, int pname, IntBuffer params)
|
void
|
glTexGenxv(int coord, int pname, int[] params, int offset)
|
void
|
glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
|
void
|
glTexParameterf(int target, int pname, float param)
|
void
|
glTexParameterfv(int target, int pname, float[] params, int offset)
|
void
|
glTexParameterfv(int target, int pname, FloatBuffer params)
|
void
|
glTexParameteri(int target, int pname, int param)
|
void
|
glTexParameteriv(int target, int pname, int[] params, int offset)
|
void
|
glTexParameteriv(int target, int pname, IntBuffer params)
|
void
|
glTexParameterx(int target, int pname, int param)
|
void
|
glTexParameterxv(int target, int pname, IntBuffer params)
|
void
|
glTexParameterxv(int target, int pname, int[] params, int offset)
|
void
|
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
|
void
|
glTranslatef(float x, float y, float z)
|
void
|
glTranslatex(int x, int y, int z)
|
void
|
glVertexPointer(int size, int type, int stride, Buffer pointer)
|
void
|
glVertexPointer(int size, int type, int stride, int offset)
|
void
|
glViewport(int x, int y, int width, int height)
|
void
|
glWeightPointerOES(int size, int type, int stride, int offset)
|
void
|
glWeightPointerOES(int size, int type, int stride, Buffer pointer)
|
Inherited methods |
From class
java.lang.Object
Object
|
clone()
Creates and returns a copy of this object.
|
boolean
|
equals(Object obj)
Indicates whether some other object is "equal to" this one.
|
void
|
finalize()
Called by the garbage collector on an object when garbage collection
determines that there are no more references to the object.
|
final
Class<?>
|
getClass()
Returns the runtime class of this Object .
|
int
|
hashCode()
Returns a hash code value for the object.
|
final
void
|
notify()
Wakes up a single thread that is waiting on this object's
monitor.
|
final
void
|
notifyAll()
Wakes up all threads that are waiting on this object's monitor.
|
String
|
toString()
Returns a string representation of the object.
|
final
void
|
wait(long timeout, int nanos)
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object, or
some other thread interrupts the current thread, or a certain
amount of real time has elapsed.
|
final
void
|
wait(long timeout)
Causes the current thread to wait until either another thread invokes the
notify() method or the
notifyAll() method for this object, or a
specified amount of time has elapsed.
|
final
void
|
wait()
Causes the current thread to wait until another thread invokes the
notify() method or the
notifyAll() method for this object.
|
|
From interface
javax.microedition.khronos.opengles.GL10
abstract
void
|
glActiveTexture(int texture)
|
abstract
void
|
glAlphaFunc(int func, float ref)
|
abstract
void
|
glAlphaFuncx(int func, int ref)
|
abstract
void
|
glBindTexture(int target, int texture)
|
abstract
void
|
glBlendFunc(int sfactor, int dfactor)
|
abstract
void
|
glClear(int mask)
|
abstract
void
|
glClearColor(float red, float green, float blue, float alpha)
|
abstract
void
|
glClearColorx(int red, int green, int blue, int alpha)
|
abstract
void
|
glClearDepthf(float depth)
|
abstract
void
|
glClearDepthx(int depth)
|
abstract
void
|
glClearStencil(int s)
|
abstract
void
|
glClientActiveTexture(int texture)
|
abstract
void
|
glColor4f(float red, float green, float blue, float alpha)
|
abstract
void
|
glColor4x(int red, int green, int blue, int alpha)
|
abstract
void
|
glColorMask(boolean red, boolean green, boolean blue, boolean alpha)
|
abstract
void
|
glColorPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
|
abstract
void
|
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data)
|
abstract
void
|
glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
abstract
void
|
glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
abstract
void
|
glCullFace(int mode)
|
abstract
void
|
glDeleteTextures(int n, IntBuffer textures)
|
abstract
void
|
glDeleteTextures(int n, int[] textures, int offset)
|
abstract
void
|
glDepthFunc(int func)
|
abstract
void
|
glDepthMask(boolean flag)
|
abstract
void
|
glDepthRangef(float zNear, float zFar)
|
abstract
void
|
glDepthRangex(int zNear, int zFar)
|
abstract
void
|
glDisable(int cap)
|
abstract
void
|
glDisableClientState(int array)
|
abstract
void
|
glDrawArrays(int mode, int first, int count)
|
abstract
void
|
glDrawElements(int mode, int count, int type, Buffer indices)
|
abstract
void
|
glEnable(int cap)
|
abstract
void
|
glEnableClientState(int array)
|
abstract
void
|
glFinish()
|
abstract
void
|
glFlush()
|
abstract
void
|
glFogf(int pname, float param)
|
abstract
void
|
glFogfv(int pname, FloatBuffer params)
|
abstract
void
|
glFogfv(int pname, float[] params, int offset)
|
abstract
void
|
glFogx(int pname, int param)
|
abstract
void
|
glFogxv(int pname, int[] params, int offset)
|
abstract
void
|
glFogxv(int pname, IntBuffer params)
|
abstract
void
|
glFrontFace(int mode)
|
abstract
void
|
glFrustumf(float left, float right, float bottom, float top, float zNear, float zFar)
|
abstract
void
|
glFrustumx(int left, int right, int bottom, int top, int zNear, int zFar)
|
abstract
void
|
glGenTextures(int n, IntBuffer textures)
|
abstract
void
|
glGenTextures(int n, int[] textures, int offset)
|
abstract
int
|
glGetError()
|
abstract
void
|
glGetIntegerv(int pname, int[] params, int offset)
|
abstract
void
|
glGetIntegerv(int pname, IntBuffer params)
|
abstract
String
|
glGetString(int name)
|
abstract
void
|
glHint(int target, int mode)
|
abstract
void
|
glLightModelf(int pname, float param)
|
abstract
void
|
glLightModelfv(int pname, FloatBuffer params)
|
abstract
void
|
glLightModelfv(int pname, float[] params, int offset)
|
abstract
void
|
glLightModelx(int pname, int param)
|
abstract
void
|
glLightModelxv(int pname, IntBuffer params)
|
abstract
void
|
glLightModelxv(int pname, int[] params, int offset)
|
abstract
void
|
glLightf(int light, int pname, float param)
|
abstract
void
|
glLightfv(int light, int pname, FloatBuffer params)
|
abstract
void
|
glLightfv(int light, int pname, float[] params, int offset)
|
abstract
void
|
glLightx(int light, int pname, int param)
|
abstract
void
|
glLightxv(int light, int pname, int[] params, int offset)
|
abstract
void
|
glLightxv(int light, int pname, IntBuffer params)
|
abstract
void
|
glLineWidth(float width)
|
abstract
void
|
glLineWidthx(int width)
|
abstract
void
|
glLoadIdentity()
|
abstract
void
|
glLoadMatrixf(FloatBuffer m)
|
abstract
void
|
glLoadMatrixf(float[] m, int offset)
|
abstract
void
|
glLoadMatrixx(int[] m, int offset)
|
abstract
void
|
glLoadMatrixx(IntBuffer m)
|
abstract
void
|
glLogicOp(int opcode)
|
abstract
void
|
glMaterialf(int face, int pname, float param)
|
abstract
void
|
glMaterialfv(int face, int pname, FloatBuffer params)
|
abstract
void
|
glMaterialfv(int face, int pname, float[] params, int offset)
|
abstract
void
|
glMaterialx(int face, int pname, int param)
|
abstract
void
|
glMaterialxv(int face, int pname, int[] params, int offset)
|
abstract
void
|
glMaterialxv(int face, int pname, IntBuffer params)
|
abstract
void
|
glMatrixMode(int mode)
|
abstract
void
|
glMultMatrixf(float[] m, int offset)
|
abstract
void
|
glMultMatrixf(FloatBuffer m)
|
abstract
void
|
glMultMatrixx(int[] m, int offset)
|
abstract
void
|
glMultMatrixx(IntBuffer m)
|
abstract
void
|
glMultiTexCoord4f(int target, float s, float t, float r, float q)
|
abstract
void
|
glMultiTexCoord4x(int target, int s, int t, int r, int q)
|
abstract
void
|
glNormal3f(float nx, float ny, float nz)
|
abstract
void
|
glNormal3x(int nx, int ny, int nz)
|
abstract
void
|
glNormalPointer(int type, int stride, Buffer pointer)
|
abstract
void
|
glOrthof(float left, float right, float bottom, float top, float zNear, float zFar)
|
abstract
void
|
glOrthox(int left, int right, int bottom, int top, int zNear, int zFar)
|
abstract
void
|
glPixelStorei(int pname, int param)
|
abstract
void
|
glPointSize(float size)
|
abstract
void
|
glPointSizex(int size)
|
abstract
void
|
glPolygonOffset(float factor, float units)
|
abstract
void
|
glPolygonOffsetx(int factor, int units)
|
abstract
void
|
glPopMatrix()
|
abstract
void
|
glPushMatrix()
|
abstract
void
|
glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels)
|
abstract
void
|
glRotatef(float angle, float x, float y, float z)
|
abstract
void
|
glRotatex(int angle, int x, int y, int z)
|
abstract
void
|
glSampleCoverage(float value, boolean invert)
|
abstract
void
|
glSampleCoveragex(int value, boolean invert)
|
abstract
void
|
glScalef(float x, float y, float z)
|
abstract
void
|
glScalex(int x, int y, int z)
|
abstract
void
|
glScissor(int x, int y, int width, int height)
|
abstract
void
|
glShadeModel(int mode)
|
abstract
void
|
glStencilFunc(int func, int ref, int mask)
|
abstract
void
|
glStencilMask(int mask)
|
abstract
void
|
glStencilOp(int fail, int zfail, int zpass)
|
abstract
void
|
glTexCoordPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glTexEnvf(int target, int pname, float param)
|
abstract
void
|
glTexEnvfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glTexEnvfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glTexEnvx(int target, int pname, int param)
|
abstract
void
|
glTexEnvxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexEnvxv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels)
|
abstract
void
|
glTexParameterf(int target, int pname, float param)
|
abstract
void
|
glTexParameterx(int target, int pname, int param)
|
abstract
void
|
glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels)
|
abstract
void
|
glTranslatef(float x, float y, float z)
|
abstract
void
|
glTranslatex(int x, int y, int z)
|
abstract
void
|
glVertexPointer(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glViewport(int x, int y, int width, int height)
|
|
|
From interface
javax.microedition.khronos.opengles.GL11
abstract
void
|
glBindBuffer(int target, int buffer)
|
abstract
void
|
glBufferData(int target, int size, Buffer data, int usage)
|
abstract
void
|
glBufferSubData(int target, int offset, int size, Buffer data)
|
abstract
void
|
glClipPlanef(int plane, float[] equation, int offset)
|
abstract
void
|
glClipPlanef(int plane, FloatBuffer equation)
|
abstract
void
|
glClipPlanex(int plane, IntBuffer equation)
|
abstract
void
|
glClipPlanex(int plane, int[] equation, int offset)
|
abstract
void
|
glColor4ub(byte red, byte green, byte blue, byte alpha)
|
abstract
void
|
glColorPointer(int size, int type, int stride, int offset)
|
abstract
void
|
glDeleteBuffers(int n, IntBuffer buffers)
|
abstract
void
|
glDeleteBuffers(int n, int[] buffers, int offset)
|
abstract
void
|
glDrawElements(int mode, int count, int type, int offset)
|
abstract
void
|
glGenBuffers(int n, int[] buffers, int offset)
|
abstract
void
|
glGenBuffers(int n, IntBuffer buffers)
|
abstract
void
|
glGetBooleanv(int pname, IntBuffer params)
|
abstract
void
|
glGetBooleanv(int pname, boolean[] params, int offset)
|
abstract
void
|
glGetBufferParameteriv(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetBufferParameteriv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glGetClipPlanef(int pname, float[] eqn, int offset)
|
abstract
void
|
glGetClipPlanef(int pname, FloatBuffer eqn)
|
abstract
void
|
glGetClipPlanex(int pname, int[] eqn, int offset)
|
abstract
void
|
glGetClipPlanex(int pname, IntBuffer eqn)
|
abstract
void
|
glGetFixedv(int pname, int[] params, int offset)
|
abstract
void
|
glGetFixedv(int pname, IntBuffer params)
|
abstract
void
|
glGetFloatv(int pname, FloatBuffer params)
|
abstract
void
|
glGetFloatv(int pname, float[] params, int offset)
|
abstract
void
|
glGetLightfv(int light, int pname, float[] params, int offset)
|
abstract
void
|
glGetLightfv(int light, int pname, FloatBuffer params)
|
abstract
void
|
glGetLightxv(int light, int pname, IntBuffer params)
|
abstract
void
|
glGetLightxv(int light, int pname, int[] params, int offset)
|
abstract
void
|
glGetMaterialfv(int face, int pname, float[] params, int offset)
|
abstract
void
|
glGetMaterialfv(int face, int pname, FloatBuffer params)
|
abstract
void
|
glGetMaterialxv(int face, int pname, int[] params, int offset)
|
abstract
void
|
glGetMaterialxv(int face, int pname, IntBuffer params)
|
abstract
void
|
glGetPointerv(int pname, Buffer[] params)
|
abstract
void
|
glGetTexEnviv(int env, int pname, IntBuffer params)
|
abstract
void
|
glGetTexEnviv(int env, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexEnvxv(int env, int pname, IntBuffer params)
|
abstract
void
|
glGetTexEnvxv(int env, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexParameterfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glGetTexParameterfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glGetTexParameteriv(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetTexParameteriv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexParameterxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetTexParameterxv(int target, int pname, int[] params, int offset)
|
abstract
boolean
|
glIsBuffer(int buffer)
|
abstract
boolean
|
glIsEnabled(int cap)
|
abstract
boolean
|
glIsTexture(int texture)
|
abstract
void
|
glNormalPointer(int type, int stride, int offset)
|
abstract
void
|
glPointParameterf(int pname, float param)
|
abstract
void
|
glPointParameterfv(int pname, float[] params, int offset)
|
abstract
void
|
glPointParameterfv(int pname, FloatBuffer params)
|
abstract
void
|
glPointParameterx(int pname, int param)
|
abstract
void
|
glPointParameterxv(int pname, IntBuffer params)
|
abstract
void
|
glPointParameterxv(int pname, int[] params, int offset)
|
abstract
void
|
glPointSizePointerOES(int type, int stride, Buffer pointer)
|
abstract
void
|
glTexCoordPointer(int size, int type, int stride, int offset)
|
abstract
void
|
glTexEnvi(int target, int pname, int param)
|
abstract
void
|
glTexEnviv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexEnviv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexParameterfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glTexParameterfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glTexParameteri(int target, int pname, int param)
|
abstract
void
|
glTexParameteriv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexParameteriv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexParameterxv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexParameterxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glVertexPointer(int size, int type, int stride, int offset)
|
|
From interface
javax.microedition.khronos.opengles.GL11Ext
abstract
void
|
glCurrentPaletteMatrixOES(int matrixpaletteindex)
|
abstract
void
|
glDrawTexfOES(float x, float y, float z, float width, float height)
|
abstract
void
|
glDrawTexfvOES(FloatBuffer coords)
|
abstract
void
|
glDrawTexfvOES(float[] coords, int offset)
|
abstract
void
|
glDrawTexiOES(int x, int y, int z, int width, int height)
|
abstract
void
|
glDrawTexivOES(int[] coords, int offset)
|
abstract
void
|
glDrawTexivOES(IntBuffer coords)
|
abstract
void
|
glDrawTexsOES(short x, short y, short z, short width, short height)
|
abstract
void
|
glDrawTexsvOES(ShortBuffer coords)
|
abstract
void
|
glDrawTexsvOES(short[] coords, int offset)
|
abstract
void
|
glDrawTexxOES(int x, int y, int z, int width, int height)
|
abstract
void
|
glDrawTexxvOES(int[] coords, int offset)
|
abstract
void
|
glDrawTexxvOES(IntBuffer coords)
|
abstract
void
|
glEnable(int cap)
|
abstract
void
|
glEnableClientState(int array)
|
abstract
void
|
glLoadPaletteFromModelViewMatrixOES()
|
abstract
void
|
glMatrixIndexPointerOES(int size, int type, int stride, Buffer pointer)
|
abstract
void
|
glMatrixIndexPointerOES(int size, int type, int stride, int offset)
|
abstract
void
|
glTexParameterfv(int target, int pname, float[] param, int offset)
|
abstract
void
|
glWeightPointerOES(int size, int type, int stride, int offset)
|
abstract
void
|
glWeightPointerOES(int size, int type, int stride, Buffer pointer)
|
|
From interface
javax.microedition.khronos.opengles.GL11ExtensionPack
abstract
void
|
glBindFramebufferOES(int target, int framebuffer)
|
abstract
void
|
glBindRenderbufferOES(int target, int renderbuffer)
|
abstract
void
|
glBindTexture(int target, int texture)
|
abstract
void
|
glBlendEquation(int mode)
|
abstract
void
|
glBlendEquationSeparate(int modeRGB, int modeAlpha)
|
abstract
void
|
glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
|
abstract
int
|
glCheckFramebufferStatusOES(int target)
|
abstract
void
|
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data)
|
abstract
void
|
glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
abstract
void
|
glDeleteFramebuffersOES(int n, int[] framebuffers, int offset)
|
abstract
void
|
glDeleteFramebuffersOES(int n, IntBuffer framebuffers)
|
abstract
void
|
glDeleteRenderbuffersOES(int n, IntBuffer renderbuffers)
|
abstract
void
|
glDeleteRenderbuffersOES(int n, int[] renderbuffers, int offset)
|
abstract
void
|
glEnable(int cap)
|
abstract
void
|
glFramebufferRenderbufferOES(int target, int attachment, int renderbuffertarget, int renderbuffer)
|
abstract
void
|
glFramebufferTexture2DOES(int target, int attachment, int textarget, int texture, int level)
|
abstract
void
|
glGenFramebuffersOES(int n, int[] framebuffers, int offset)
|
abstract
void
|
glGenFramebuffersOES(int n, IntBuffer framebuffers)
|
abstract
void
|
glGenRenderbuffersOES(int n, IntBuffer renderbuffers)
|
abstract
void
|
glGenRenderbuffersOES(int n, int[] renderbuffers, int offset)
|
abstract
void
|
glGenerateMipmapOES(int target)
|
abstract
void
|
glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, int[] params, int offset)
|
abstract
void
|
glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, IntBuffer params)
|
abstract
void
|
glGetIntegerv(int pname, int[] params, int offset)
|
abstract
void
|
glGetIntegerv(int pname, IntBuffer params)
|
abstract
void
|
glGetRenderbufferParameterivOES(int target, int pname, int[] params, int offset)
|
abstract
void
|
glGetRenderbufferParameterivOES(int target, int pname, IntBuffer params)
|
abstract
void
|
glGetTexGenfv(int coord, int pname, FloatBuffer params)
|
abstract
void
|
glGetTexGenfv(int coord, int pname, float[] params, int offset)
|
abstract
void
|
glGetTexGeniv(int coord, int pname, IntBuffer params)
|
abstract
void
|
glGetTexGeniv(int coord, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexGenxv(int coord, int pname, int[] params, int offset)
|
abstract
void
|
glGetTexGenxv(int coord, int pname, IntBuffer params)
|
abstract
boolean
|
glIsFramebufferOES(int framebuffer)
|
abstract
boolean
|
glIsRenderbufferOES(int renderbuffer)
|
abstract
void
|
glRenderbufferStorageOES(int target, int internalformat, int width, int height)
|
abstract
void
|
glStencilOp(int fail, int zfail, int zpass)
|
abstract
void
|
glTexEnvf(int target, int pname, float param)
|
abstract
void
|
glTexEnvfv(int target, int pname, float[] params, int offset)
|
abstract
void
|
glTexEnvfv(int target, int pname, FloatBuffer params)
|
abstract
void
|
glTexEnvx(int target, int pname, int param)
|
abstract
void
|
glTexEnvxv(int target, int pname, int[] params, int offset)
|
abstract
void
|
glTexEnvxv(int target, int pname, IntBuffer params)
|
abstract
void
|
glTexGenf(int coord, int pname, float param)
|
abstract
void
|
glTexGenfv(int coord, int pname, FloatBuffer params)
|
abstract
void
|
glTexGenfv(int coord, int pname, float[] params, int offset)
|
abstract
void
|
glTexGeni(int coord, int pname, int param)
|
abstract
void
|
glTexGeniv(int coord, int pname, IntBuffer params)
|
abstract
void
|
glTexGeniv(int coord, int pname, int[] params, int offset)
|
abstract
void
|
glTexGenx(int coord, int pname, int param)
|
abstract
void
|
glTexGenxv(int coord, int pname, int[] params, int offset)
|
abstract
void
|
glTexGenxv(int coord, int pname, IntBuffer params)
|
abstract
void
|
glTexParameterf(int target, int pname, float param)
|
|
Public constructors
Public methods
_glGetString
public String _glGetString (int name)
glActiveTexture
public void glActiveTexture (int texture)
glAlphaFunc
public void glAlphaFunc (int func,
float ref)
Parameters |
func |
int |
ref |
float |
glAlphaFuncx
public void glAlphaFuncx (int func,
int ref)
Parameters |
func |
int |
ref |
int |
glBindBuffer
public void glBindBuffer (int target,
int buffer)
Parameters |
target |
int |
buffer |
int |
glBindFramebufferOES
public void glBindFramebufferOES (int target,
int framebuffer)
Parameters |
target |
int |
framebuffer |
int |
glBindRenderbufferOES
public void glBindRenderbufferOES (int target,
int renderbuffer)
Parameters |
target |
int |
renderbuffer |
int |
glBindTexture
public void glBindTexture (int target,
int texture)
Parameters |
target |
int |
texture |
int |
glBlendEquation
public void glBlendEquation (int mode)
glBlendEquationSeparate
public void glBlendEquationSeparate (int modeRGB,
int modeAlpha)
Parameters |
modeRGB |
int |
modeAlpha |
int |
glBlendFunc
public void glBlendFunc (int sfactor,
int dfactor)
Parameters |
sfactor |
int |
dfactor |
int |
glBlendFuncSeparate
public void glBlendFuncSeparate (int srcRGB,
int dstRGB,
int srcAlpha,
int dstAlpha)
Parameters |
srcRGB |
int |
dstRGB |
int |
srcAlpha |
int |
dstAlpha |
int |
glBufferData
public void glBufferData (int target,
int size,
Buffer data,
int usage)
Parameters |
target |
int |
size |
int |
data |
Buffer |
usage |
int |
glBufferSubData
public void glBufferSubData (int target,
int offset,
int size,
Buffer data)
Parameters |
target |
int |
offset |
int |
size |
int |
data |
Buffer |
glCheckFramebufferStatusOES
public int glCheckFramebufferStatusOES (int target)
glClear
public void glClear (int mask)
glClearColor
public void glClearColor (float red,
float green,
float blue,
float alpha)
Parameters |
red |
float |
green |
float |
blue |
float |
alpha |
float |
glClearColorx
public void glClearColorx (int red,
int green,
int blue,
int alpha)
Parameters |
red |
int |
green |
int |
blue |
int |
alpha |
int |
glClearDepthf
public void glClearDepthf (float depth)
glClearDepthx
public void glClearDepthx (int depth)
glClearStencil
public void glClearStencil (int s)
glClientActiveTexture
public void glClientActiveTexture (int texture)
glClipPlanef
public void glClipPlanef (int plane,
FloatBuffer equation)
Parameters |
plane |
int |
equation |
FloatBuffer |
glClipPlanef
public void glClipPlanef (int plane,
float[] equation,
int offset)
Parameters |
plane |
int |
equation |
float |
offset |
int |
glClipPlanex
public void glClipPlanex (int plane,
IntBuffer equation)
Parameters |
plane |
int |
equation |
IntBuffer |
glClipPlanex
public void glClipPlanex (int plane,
int[] equation,
int offset)
Parameters |
plane |
int |
equation |
int |
offset |
int |
glColor4f
public void glColor4f (float red,
float green,
float blue,
float alpha)
Parameters |
red |
float |
green |
float |
blue |
float |
alpha |
float |
glColor4ub
public void glColor4ub (byte red,
byte green,
byte blue,
byte alpha)
Parameters |
red |
byte |
green |
byte |
blue |
byte |
alpha |
byte |
glColor4x
public void glColor4x (int red,
int green,
int blue,
int alpha)
Parameters |
red |
int |
green |
int |
blue |
int |
alpha |
int |
glColorMask
public void glColorMask (boolean red,
boolean green,
boolean blue,
boolean alpha)
Parameters |
red |
boolean |
green |
boolean |
blue |
boolean |
alpha |
boolean |
glColorPointer
public void glColorPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int |
type |
int |
stride |
int |
offset |
int |
glColorPointer
public void glColorPointer (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int |
type |
int |
stride |
int |
pointer |
Buffer |
glCompressedTexImage2D
public void glCompressedTexImage2D (int target,
int level,
int internalformat,
int width,
int height,
int border,
int imageSize,
Buffer data)
Parameters |
target |
int |
level |
int |
internalformat |
int |
width |
int |
height |
int |
border |
int |
imageSize |
int |
data |
Buffer |
glCompressedTexSubImage2D
public void glCompressedTexSubImage2D (int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int imageSize,
Buffer data)
Parameters |
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
width |
int |
height |
int |
format |
int |
imageSize |
int |
data |
Buffer |
glCopyTexImage2D
public void glCopyTexImage2D (int target,
int level,
int internalformat,
int x,
int y,
int width,
int height,
int border)
Parameters |
target |
int |
level |
int |
internalformat |
int |
x |
int |
y |
int |
width |
int |
height |
int |
border |
int |
glCopyTexSubImage2D
public void glCopyTexSubImage2D (int target,
int level,
int xoffset,
int yoffset,
int x,
int y,
int width,
int height)
Parameters |
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
x |
int |
y |
int |
width |
int |
height |
int |
glCullFace
public void glCullFace (int mode)
glCurrentPaletteMatrixOES
public void glCurrentPaletteMatrixOES (int matrixpaletteindex)
Parameters |
matrixpaletteindex |
int |
glDeleteBuffers
public void glDeleteBuffers (int n,
int[] buffers,
int offset)
Parameters |
n |
int |
buffers |
int |
offset |
int |
glDeleteBuffers
public void glDeleteBuffers (int n,
IntBuffer buffers)
Parameters |
n |
int |
buffers |
IntBuffer |
glDeleteFramebuffersOES
public void glDeleteFramebuffersOES (int n,
IntBuffer framebuffers)
Parameters |
n |
int |
framebuffers |
IntBuffer |
glDeleteFramebuffersOES
public void glDeleteFramebuffersOES (int n,
int[] framebuffers,
int offset)
Parameters |
n |
int |
framebuffers |
int |
offset |
int |
glDeleteRenderbuffersOES
public void glDeleteRenderbuffersOES (int n,
IntBuffer renderbuffers)
Parameters |
n |
int |
renderbuffers |
IntBuffer |
glDeleteRenderbuffersOES
public void glDeleteRenderbuffersOES (int n,
int[] renderbuffers,
int offset)
Parameters |
n |
int |
renderbuffers |
int |
offset |
int |
glDeleteTextures
public void glDeleteTextures (int n,
IntBuffer textures)
Parameters |
n |
int |
textures |
IntBuffer |
glDeleteTextures
public void glDeleteTextures (int n,
int[] textures,
int offset)
Parameters |
n |
int |
textures |
int |
offset |
int |
glDepthFunc
public void glDepthFunc (int func)
glDepthMask
public void glDepthMask (boolean flag)
glDepthRangef
public void glDepthRangef (float zNear,
float zFar)
Parameters |
zNear |
float |
zFar |
float |
glDepthRangex
public void glDepthRangex (int zNear,
int zFar)
Parameters |
zNear |
int |
zFar |
int |
glDisable
public void glDisable (int cap)
glDisableClientState
public void glDisableClientState (int array)
glDrawArrays
public void glDrawArrays (int mode,
int first,
int count)
Parameters |
mode |
int |
first |
int |
count |
int |
glDrawElements
public void glDrawElements (int mode,
int count,
int type,
int offset)
Parameters |
mode |
int |
count |
int |
type |
int |
offset |
int |
glDrawElements
public void glDrawElements (int mode,
int count,
int type,
Buffer indices)
Parameters |
mode |
int |
count |
int |
type |
int |
indices |
Buffer |
glDrawTexfOES
public void glDrawTexfOES (float x,
float y,
float z,
float width,
float height)
Parameters |
x |
float |
y |
float |
z |
float |
width |
float |
height |
float |
glDrawTexfvOES
public void glDrawTexfvOES (FloatBuffer coords)
Parameters |
coords |
FloatBuffer |
glDrawTexfvOES
public void glDrawTexfvOES (float[] coords,
int offset)
Parameters |
coords |
float |
offset |
int |
glDrawTexiOES
public void glDrawTexiOES (int x,
int y,
int z,
int width,
int height)
Parameters |
x |
int |
y |
int |
z |
int |
width |
int |
height |
int |
glDrawTexivOES
public void glDrawTexivOES (IntBuffer coords)
Parameters |
coords |
IntBuffer |
glDrawTexivOES
public void glDrawTexivOES (int[] coords,
int offset)
Parameters |
coords |
int |
offset |
int |
glDrawTexsOES
public void glDrawTexsOES (short x,
short y,
short z,
short width,
short height)
Parameters |
x |
short |
y |
short |
z |
short |
width |
short |
height |
short |
glDrawTexsvOES
public void glDrawTexsvOES (ShortBuffer coords)
Parameters |
coords |
ShortBuffer |
glDrawTexsvOES
public void glDrawTexsvOES (short[] coords,
int offset)
Parameters |
coords |
short |
offset |
int |
glDrawTexxOES
public void glDrawTexxOES (int x,
int y,
int z,
int width,
int height)
Parameters |
x |
int |
y |
int |
z |
int |
width |
int |
height |
int |
glDrawTexxvOES
public void glDrawTexxvOES (IntBuffer coords)
Parameters |
coords |
IntBuffer |
glDrawTexxvOES
public void glDrawTexxvOES (int[] coords,
int offset)
Parameters |
coords |
int |
offset |
int |
glEnable
public void glEnable (int cap)
glEnableClientState
public void glEnableClientState (int array)
glFinish
public void glFinish ()
glFlush
public void glFlush ()
glFogf
public void glFogf (int pname,
float param)
Parameters |
pname |
int |
param |
float |
glFogfv
public void glFogfv (int pname,
FloatBuffer params)
Parameters |
pname |
int |
params |
FloatBuffer |
glFogfv
public void glFogfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int |
params |
float |
offset |
int |
glFogx
public void glFogx (int pname,
int param)
Parameters |
pname |
int |
param |
int |
glFogxv
public void glFogxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int |
params |
int |
offset |
int |
glFogxv
public void glFogxv (int pname,
IntBuffer params)
Parameters |
pname |
int |
params |
IntBuffer |
glFramebufferRenderbufferOES
public void glFramebufferRenderbufferOES (int target,
int attachment,
int renderbuffertarget,
int renderbuffer)
Parameters |
target |
int |
attachment |
int |
renderbuffertarget |
int |
renderbuffer |
int |
glFramebufferTexture2DOES
public void glFramebufferTexture2DOES (int target,
int attachment,
int textarget,
int texture,
int level)
Parameters |
target |
int |
attachment |
int |
textarget |
int |
texture |
int |
level |
int |
glFrontFace
public void glFrontFace (int mode)
glFrustumf
public void glFrustumf (float left,
float right,
float bottom,
float top,
float zNear,
float zFar)
Parameters |
left |
float |
right |
float |
bottom |
float |
top |
float |
zNear |
float |
zFar |
float |
glFrustumx
public void glFrustumx (int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
Parameters |
left |
int |
right |
int |
bottom |
int |
top |
int |
zNear |
int |
zFar |
int |
glGenBuffers
public void glGenBuffers (int n,
IntBuffer buffers)
Parameters |
n |
int |
buffers |
IntBuffer |
glGenBuffers
public void glGenBuffers (int n,
int[] buffers,
int offset)
Parameters |
n |
int |
buffers |
int |
offset |
int |
glGenFramebuffersOES
public void glGenFramebuffersOES (int n,
IntBuffer framebuffers)
Parameters |
n |
int |
framebuffers |
IntBuffer |
glGenFramebuffersOES
public void glGenFramebuffersOES (int n,
int[] framebuffers,
int offset)
Parameters |
n |
int |
framebuffers |
int |
offset |
int |
glGenRenderbuffersOES
public void glGenRenderbuffersOES (int n,
IntBuffer renderbuffers)
Parameters |
n |
int |
renderbuffers |
IntBuffer |
glGenRenderbuffersOES
public void glGenRenderbuffersOES (int n,
int[] renderbuffers,
int offset)
Parameters |
n |
int |
renderbuffers |
int |
offset |
int |
glGenTextures
public void glGenTextures (int n,
IntBuffer textures)
Parameters |
n |
int |
textures |
IntBuffer |
glGenTextures
public void glGenTextures (int n,
int[] textures,
int offset)
Parameters |
n |
int |
textures |
int |
offset |
int |
glGenerateMipmapOES
public void glGenerateMipmapOES (int target)
glGetBooleanv
public void glGetBooleanv (int pname,
boolean[] params,
int offset)
Parameters |
pname |
int |
params |
boolean |
offset |
int |
glGetBooleanv
public void glGetBooleanv (int pname,
IntBuffer params)
Parameters |
pname |
int |
params |
IntBuffer |
glGetBufferParameteriv
public void glGetBufferParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glGetBufferParameteriv
public void glGetBufferParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glGetClipPlanef
public void glGetClipPlanef (int pname,
FloatBuffer eqn)
Parameters |
pname |
int |
eqn |
FloatBuffer |
glGetClipPlanef
public void glGetClipPlanef (int pname,
float[] eqn,
int offset)
Parameters |
pname |
int |
eqn |
float |
offset |
int |
glGetClipPlanex
public void glGetClipPlanex (int pname,
int[] eqn,
int offset)
Parameters |
pname |
int |
eqn |
int |
offset |
int |
glGetClipPlanex
public void glGetClipPlanex (int pname,
IntBuffer eqn)
Parameters |
pname |
int |
eqn |
IntBuffer |
glGetError
public int glGetError ()
glGetFixedv
public void glGetFixedv (int pname,
IntBuffer params)
Parameters |
pname |
int |
params |
IntBuffer |
glGetFixedv
public void glGetFixedv (int pname,
int[] params,
int offset)
Parameters |
pname |
int |
params |
int |
offset |
int |
glGetFloatv
public void glGetFloatv (int pname,
FloatBuffer params)
Parameters |
pname |
int |
params |
FloatBuffer |
glGetFloatv
public void glGetFloatv (int pname,
float[] params,
int offset)
Parameters |
pname |
int |
params |
float |
offset |
int |
glGetFramebufferAttachmentParameterivOES
public void glGetFramebufferAttachmentParameterivOES (int target,
int attachment,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
attachment |
int |
pname |
int |
params |
int |
offset |
int |
glGetFramebufferAttachmentParameterivOES
public void glGetFramebufferAttachmentParameterivOES (int target,
int attachment,
int pname,
IntBuffer params)
Parameters |
target |
int |
attachment |
int |
pname |
int |
params |
IntBuffer |
glGetIntegerv
public void glGetIntegerv (int pname,
IntBuffer params)
Parameters |
pname |
int |
params |
IntBuffer |
glGetIntegerv
public void glGetIntegerv (int pname,
int[] params,
int offset)
Parameters |
pname |
int |
params |
int |
offset |
int |
glGetLightfv
public void glGetLightfv (int light,
int pname,
float[] params,
int offset)
Parameters |
light |
int |
pname |
int |
params |
float |
offset |
int |
glGetLightfv
public void glGetLightfv (int light,
int pname,
FloatBuffer params)
Parameters |
light |
int |
pname |
int |
params |
FloatBuffer |
glGetLightxv
public void glGetLightxv (int light,
int pname,
int[] params,
int offset)
Parameters |
light |
int |
pname |
int |
params |
int |
offset |
int |
glGetLightxv
public void glGetLightxv (int light,
int pname,
IntBuffer params)
Parameters |
light |
int |
pname |
int |
params |
IntBuffer |
glGetMaterialfv
public void glGetMaterialfv (int face,
int pname,
float[] params,
int offset)
Parameters |
face |
int |
pname |
int |
params |
float |
offset |
int |
glGetMaterialfv
public void glGetMaterialfv (int face,
int pname,
FloatBuffer params)
Parameters |
face |
int |
pname |
int |
params |
FloatBuffer |
glGetMaterialxv
public void glGetMaterialxv (int face,
int pname,
IntBuffer params)
Parameters |
face |
int |
pname |
int |
params |
IntBuffer |
glGetMaterialxv
public void glGetMaterialxv (int face,
int pname,
int[] params,
int offset)
Parameters |
face |
int |
pname |
int |
params |
int |
offset |
int |
glGetPointerv
public void glGetPointerv (int pname,
Buffer[] params)
Parameters |
pname |
int |
params |
Buffer |
glGetRenderbufferParameterivOES
public void glGetRenderbufferParameterivOES (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glGetRenderbufferParameterivOES
public void glGetRenderbufferParameterivOES (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glGetString
public String glGetString (int name)
glGetTexEnviv
public void glGetTexEnviv (int env,
int pname,
int[] params,
int offset)
Parameters |
env |
int |
pname |
int |
params |
int |
offset |
int |
glGetTexEnviv
public void glGetTexEnviv (int env,
int pname,
IntBuffer params)
Parameters |
env |
int |
pname |
int |
params |
IntBuffer |
glGetTexEnvxv
public void glGetTexEnvxv (int env,
int pname,
IntBuffer params)
Parameters |
env |
int |
pname |
int |
params |
IntBuffer |
glGetTexEnvxv
public void glGetTexEnvxv (int env,
int pname,
int[] params,
int offset)
Parameters |
env |
int |
pname |
int |
params |
int |
offset |
int |
glGetTexGenfv
public void glGetTexGenfv (int coord,
int pname,
float[] params,
int offset)
Parameters |
coord |
int |
pname |
int |
params |
float |
offset |
int |
glGetTexGenfv
public void glGetTexGenfv (int coord,
int pname,
FloatBuffer params)
Parameters |
coord |
int |
pname |
int |
params |
FloatBuffer |
glGetTexGeniv
public void glGetTexGeniv (int coord,
int pname,
IntBuffer params)
Parameters |
coord |
int |
pname |
int |
params |
IntBuffer |
glGetTexGeniv
public void glGetTexGeniv (int coord,
int pname,
int[] params,
int offset)
Parameters |
coord |
int |
pname |
int |
params |
int |
offset |
int |
glGetTexGenxv
public void glGetTexGenxv (int coord,
int pname,
int[] params,
int offset)
Parameters |
coord |
int |
pname |
int |
params |
int |
offset |
int |
glGetTexGenxv
public void glGetTexGenxv (int coord,
int pname,
IntBuffer params)
Parameters |
coord |
int |
pname |
int |
params |
IntBuffer |
glGetTexParameterfv
public void glGetTexParameterfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
float |
offset |
int |
glGetTexParameterfv
public void glGetTexParameterfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int |
pname |
int |
params |
FloatBuffer |
glGetTexParameteriv
public void glGetTexParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glGetTexParameteriv
public void glGetTexParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glGetTexParameterxv
public void glGetTexParameterxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glGetTexParameterxv
public void glGetTexParameterxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glHint
public void glHint (int target,
int mode)
Parameters |
target |
int |
mode |
int |
glIsBuffer
public boolean glIsBuffer (int buffer)
glIsEnabled
public boolean glIsEnabled (int cap)
glIsFramebufferOES
public boolean glIsFramebufferOES (int framebuffer)
Parameters |
framebuffer |
int |
glIsRenderbufferOES
public boolean glIsRenderbufferOES (int renderbuffer)
Parameters |
renderbuffer |
int |
glIsTexture
public boolean glIsTexture (int texture)
glLightModelf
public void glLightModelf (int pname,
float param)
Parameters |
pname |
int |
param |
float |
glLightModelfv
public void glLightModelfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int |
params |
float |
offset |
int |
glLightModelfv
public void glLightModelfv (int pname,
FloatBuffer params)
Parameters |
pname |
int |
params |
FloatBuffer |
glLightModelx
public void glLightModelx (int pname,
int param)
Parameters |
pname |
int |
param |
int |
glLightModelxv
public void glLightModelxv (int pname,
IntBuffer params)
Parameters |
pname |
int |
params |
IntBuffer |
glLightModelxv
public void glLightModelxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int |
params |
int |
offset |
int |
glLightf
public void glLightf (int light,
int pname,
float param)
Parameters |
light |
int |
pname |
int |
param |
float |
glLightfv
public void glLightfv (int light,
int pname,
float[] params,
int offset)
Parameters |
light |
int |
pname |
int |
params |
float |
offset |
int |
glLightfv
public void glLightfv (int light,
int pname,
FloatBuffer params)
Parameters |
light |
int |
pname |
int |
params |
FloatBuffer |
glLightx
public void glLightx (int light,
int pname,
int param)
Parameters |
light |
int |
pname |
int |
param |
int |
glLightxv
public void glLightxv (int light,
int pname,
int[] params,
int offset)
Parameters |
light |
int |
pname |
int |
params |
int |
offset |
int |
glLightxv
public void glLightxv (int light,
int pname,
IntBuffer params)
Parameters |
light |
int |
pname |
int |
params |
IntBuffer |
glLineWidth
public void glLineWidth (float width)
glLineWidthx
public void glLineWidthx (int width)
glLoadIdentity
public void glLoadIdentity ()
glLoadMatrixf
public void glLoadMatrixf (FloatBuffer m)
glLoadMatrixf
public void glLoadMatrixf (float[] m,
int offset)
Parameters |
m |
float |
offset |
int |
glLoadMatrixx
public void glLoadMatrixx (int[] m,
int offset)
Parameters |
m |
int |
offset |
int |
glLoadMatrixx
public void glLoadMatrixx (IntBuffer m)
glLoadPaletteFromModelViewMatrixOES
public void glLoadPaletteFromModelViewMatrixOES ()
glLogicOp
public void glLogicOp (int opcode)
glMaterialf
public void glMaterialf (int face,
int pname,
float param)
Parameters |
face |
int |
pname |
int |
param |
float |
glMaterialfv
public void glMaterialfv (int face,
int pname,
FloatBuffer params)
Parameters |
face |
int |
pname |
int |
params |
FloatBuffer |
glMaterialfv
public void glMaterialfv (int face,
int pname,
float[] params,
int offset)
Parameters |
face |
int |
pname |
int |
params |
float |
offset |
int |
glMaterialx
public void glMaterialx (int face,
int pname,
int param)
Parameters |
face |
int |
pname |
int |
param |
int |
glMaterialxv
public void glMaterialxv (int face,
int pname,
IntBuffer params)
Parameters |
face |
int |
pname |
int |
params |
IntBuffer |
glMaterialxv
public void glMaterialxv (int face,
int pname,
int[] params,
int offset)
Parameters |
face |
int |
pname |
int |
params |
int |
offset |
int |
glMatrixIndexPointerOES
public void glMatrixIndexPointerOES (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int |
type |
int |
stride |
int |
pointer |
Buffer |
glMatrixIndexPointerOES
public void glMatrixIndexPointerOES (int size,
int type,
int stride,
int offset)
Parameters |
size |
int |
type |
int |
stride |
int |
offset |
int |
glMatrixMode
public void glMatrixMode (int mode)
glMultMatrixf
public void glMultMatrixf (float[] m,
int offset)
Parameters |
m |
float |
offset |
int |
glMultMatrixf
public void glMultMatrixf (FloatBuffer m)
glMultMatrixx
public void glMultMatrixx (int[] m,
int offset)
Parameters |
m |
int |
offset |
int |
glMultMatrixx
public void glMultMatrixx (IntBuffer m)
glMultiTexCoord4f
public void glMultiTexCoord4f (int target,
float s,
float t,
float r,
float q)
Parameters |
target |
int |
s |
float |
t |
float |
r |
float |
q |
float |
glMultiTexCoord4x
public void glMultiTexCoord4x (int target,
int s,
int t,
int r,
int q)
Parameters |
target |
int |
s |
int |
t |
int |
r |
int |
q |
int |
glNormal3f
public void glNormal3f (float nx,
float ny,
float nz)
Parameters |
nx |
float |
ny |
float |
nz |
float |
glNormal3x
public void glNormal3x (int nx,
int ny,
int nz)
Parameters |
nx |
int |
ny |
int |
nz |
int |
glNormalPointer
public void glNormalPointer (int type,
int stride,
Buffer pointer)
Parameters |
type |
int |
stride |
int |
pointer |
Buffer |
glNormalPointer
public void glNormalPointer (int type,
int stride,
int offset)
Parameters |
type |
int |
stride |
int |
offset |
int |
glOrthof
public void glOrthof (float left,
float right,
float bottom,
float top,
float zNear,
float zFar)
Parameters |
left |
float |
right |
float |
bottom |
float |
top |
float |
zNear |
float |
zFar |
float |
glOrthox
public void glOrthox (int left,
int right,
int bottom,
int top,
int zNear,
int zFar)
Parameters |
left |
int |
right |
int |
bottom |
int |
top |
int |
zNear |
int |
zFar |
int |
glPixelStorei
public void glPixelStorei (int pname,
int param)
Parameters |
pname |
int |
param |
int |
glPointParameterf
public void glPointParameterf (int pname,
float param)
Parameters |
pname |
int |
param |
float |
glPointParameterfv
public void glPointParameterfv (int pname,
FloatBuffer params)
Parameters |
pname |
int |
params |
FloatBuffer |
glPointParameterfv
public void glPointParameterfv (int pname,
float[] params,
int offset)
Parameters |
pname |
int |
params |
float |
offset |
int |
glPointParameterx
public void glPointParameterx (int pname,
int param)
Parameters |
pname |
int |
param |
int |
glPointParameterxv
public void glPointParameterxv (int pname,
IntBuffer params)
Parameters |
pname |
int |
params |
IntBuffer |
glPointParameterxv
public void glPointParameterxv (int pname,
int[] params,
int offset)
Parameters |
pname |
int |
params |
int |
offset |
int |
glPointSize
public void glPointSize (float size)
glPointSizePointerOES
public void glPointSizePointerOES (int type,
int stride,
Buffer pointer)
Parameters |
type |
int |
stride |
int |
pointer |
Buffer |
glPointSizex
public void glPointSizex (int size)
glPolygonOffset
public void glPolygonOffset (float factor,
float units)
Parameters |
factor |
float |
units |
float |
glPolygonOffsetx
public void glPolygonOffsetx (int factor,
int units)
Parameters |
factor |
int |
units |
int |
glPopMatrix
public void glPopMatrix ()
glPushMatrix
public void glPushMatrix ()
glQueryMatrixxOES
public int glQueryMatrixxOES (IntBuffer mantissa,
IntBuffer exponent)
Parameters |
mantissa |
IntBuffer |
exponent |
IntBuffer |
glQueryMatrixxOES
public int glQueryMatrixxOES (int[] mantissa,
int mantissaOffset,
int[] exponent,
int exponentOffset)
Parameters |
mantissa |
int |
mantissaOffset |
int |
exponent |
int |
exponentOffset |
int |
glReadPixels
public void glReadPixels (int x,
int y,
int width,
int height,
int format,
int type,
Buffer pixels)
Parameters |
x |
int |
y |
int |
width |
int |
height |
int |
format |
int |
type |
int |
pixels |
Buffer |
glRenderbufferStorageOES
public void glRenderbufferStorageOES (int target,
int internalformat,
int width,
int height)
Parameters |
target |
int |
internalformat |
int |
width |
int |
height |
int |
glRotatef
public void glRotatef (float angle,
float x,
float y,
float z)
Parameters |
angle |
float |
x |
float |
y |
float |
z |
float |
glRotatex
public void glRotatex (int angle,
int x,
int y,
int z)
Parameters |
angle |
int |
x |
int |
y |
int |
z |
int |
glSampleCoverage
public void glSampleCoverage (float value,
boolean invert)
Parameters |
value |
float |
invert |
boolean |
glSampleCoveragex
public void glSampleCoveragex (int value,
boolean invert)
Parameters |
value |
int |
invert |
boolean |
glScalef
public void glScalef (float x,
float y,
float z)
Parameters |
x |
float |
y |
float |
z |
float |
glScalex
public void glScalex (int x,
int y,
int z)
Parameters |
x |
int |
y |
int |
z |
int |
glScissor
public void glScissor (int x,
int y,
int width,
int height)
Parameters |
x |
int |
y |
int |
width |
int |
height |
int |
glShadeModel
public void glShadeModel (int mode)
glStencilFunc
public void glStencilFunc (int func,
int ref,
int mask)
Parameters |
func |
int |
ref |
int |
mask |
int |
glStencilMask
public void glStencilMask (int mask)
glStencilOp
public void glStencilOp (int fail,
int zfail,
int zpass)
Parameters |
fail |
int |
zfail |
int |
zpass |
int |
glTexCoordPointer
public void glTexCoordPointer (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int |
type |
int |
stride |
int |
pointer |
Buffer |
glTexCoordPointer
public void glTexCoordPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int |
type |
int |
stride |
int |
offset |
int |
glTexEnvf
public void glTexEnvf (int target,
int pname,
float param)
Parameters |
target |
int |
pname |
int |
param |
float |
glTexEnvfv
public void glTexEnvfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int |
pname |
int |
params |
FloatBuffer |
glTexEnvfv
public void glTexEnvfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
float |
offset |
int |
glTexEnvi
public void glTexEnvi (int target,
int pname,
int param)
Parameters |
target |
int |
pname |
int |
param |
int |
glTexEnviv
public void glTexEnviv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glTexEnviv
public void glTexEnviv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glTexEnvx
public void glTexEnvx (int target,
int pname,
int param)
Parameters |
target |
int |
pname |
int |
param |
int |
glTexEnvxv
public void glTexEnvxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glTexEnvxv
public void glTexEnvxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glTexGenf
public void glTexGenf (int coord,
int pname,
float param)
Parameters |
coord |
int |
pname |
int |
param |
float |
glTexGenfv
public void glTexGenfv (int coord,
int pname,
FloatBuffer params)
Parameters |
coord |
int |
pname |
int |
params |
FloatBuffer |
glTexGenfv
public void glTexGenfv (int coord,
int pname,
float[] params,
int offset)
Parameters |
coord |
int |
pname |
int |
params |
float |
offset |
int |
glTexGeni
public void glTexGeni (int coord,
int pname,
int param)
Parameters |
coord |
int |
pname |
int |
param |
int |
glTexGeniv
public void glTexGeniv (int coord,
int pname,
IntBuffer params)
Parameters |
coord |
int |
pname |
int |
params |
IntBuffer |
glTexGeniv
public void glTexGeniv (int coord,
int pname,
int[] params,
int offset)
Parameters |
coord |
int |
pname |
int |
params |
int |
offset |
int |
glTexGenx
public void glTexGenx (int coord,
int pname,
int param)
Parameters |
coord |
int |
pname |
int |
param |
int |
glTexGenxv
public void glTexGenxv (int coord,
int pname,
IntBuffer params)
Parameters |
coord |
int |
pname |
int |
params |
IntBuffer |
glTexGenxv
public void glTexGenxv (int coord,
int pname,
int[] params,
int offset)
Parameters |
coord |
int |
pname |
int |
params |
int |
offset |
int |
glTexImage2D
public void glTexImage2D (int target,
int level,
int internalformat,
int width,
int height,
int border,
int format,
int type,
Buffer pixels)
Parameters |
target |
int |
level |
int |
internalformat |
int |
width |
int |
height |
int |
border |
int |
format |
int |
type |
int |
pixels |
Buffer |
glTexParameterf
public void glTexParameterf (int target,
int pname,
float param)
Parameters |
target |
int |
pname |
int |
param |
float |
glTexParameterfv
public void glTexParameterfv (int target,
int pname,
float[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
float |
offset |
int |
glTexParameterfv
public void glTexParameterfv (int target,
int pname,
FloatBuffer params)
Parameters |
target |
int |
pname |
int |
params |
FloatBuffer |
glTexParameteri
public void glTexParameteri (int target,
int pname,
int param)
Parameters |
target |
int |
pname |
int |
param |
int |
glTexParameteriv
public void glTexParameteriv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glTexParameteriv
public void glTexParameteriv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glTexParameterx
public void glTexParameterx (int target,
int pname,
int param)
Parameters |
target |
int |
pname |
int |
param |
int |
glTexParameterxv
public void glTexParameterxv (int target,
int pname,
IntBuffer params)
Parameters |
target |
int |
pname |
int |
params |
IntBuffer |
glTexParameterxv
public void glTexParameterxv (int target,
int pname,
int[] params,
int offset)
Parameters |
target |
int |
pname |
int |
params |
int |
offset |
int |
glTexSubImage2D
public void glTexSubImage2D (int target,
int level,
int xoffset,
int yoffset,
int width,
int height,
int format,
int type,
Buffer pixels)
Parameters |
target |
int |
level |
int |
xoffset |
int |
yoffset |
int |
width |
int |
height |
int |
format |
int |
type |
int |
pixels |
Buffer |
glTranslatef
public void glTranslatef (float x,
float y,
float z)
Parameters |
x |
float |
y |
float |
z |
float |
glTranslatex
public void glTranslatex (int x,
int y,
int z)
Parameters |
x |
int |
y |
int |
z |
int |
glVertexPointer
public void glVertexPointer (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int |
type |
int |
stride |
int |
pointer |
Buffer |
glVertexPointer
public void glVertexPointer (int size,
int type,
int stride,
int offset)
Parameters |
size |
int |
type |
int |
stride |
int |
offset |
int |
glViewport
public void glViewport (int x,
int y,
int width,
int height)
Parameters |
x |
int |
y |
int |
width |
int |
height |
int |
glWeightPointerOES
public void glWeightPointerOES (int size,
int type,
int stride,
int offset)
Parameters |
size |
int |
type |
int |
stride |
int |
offset |
int |
glWeightPointerOES
public void glWeightPointerOES (int size,
int type,
int stride,
Buffer pointer)
Parameters |
size |
int |
type |
int |
stride |
int |
pointer |
Buffer |